/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.serverpackets;

import com.aionengine.gameserver.network.aion.AionConnection;
import com.aionengine.gameserver.network.aion.AionServerPacket;
import com.aionengine.gameserver.questEngine.model.QuestState;
import javolution.util.FastList;

public class SM_QUEST_LIST extends AionServerPacket {

    private FastList<QuestState> questState;

    public SM_QUEST_LIST(FastList<QuestState> questState) {
        this.questState = questState;
    }

    /**
     * {@inheritDoc}
     */
    @Override
    protected void writeImpl(AionConnection con) {

        writeH(0x01); // unk
        writeH(-questState.size() & 0xFFFF);

        for (QuestState qs : questState) {
            writeD(qs.getQuestId());
            writeC(qs.getStatus().value());
            writeD(qs.getQuestVars().getQuestVars());
            writeC(qs.getCompleteCount());
        }
        FastList.recycle(questState);
        questState = null;
    }
}
